Thank you to O.H.B. (Paris Niko) for the beautiful soundtrack!

And thanks to my close friend and rising artist Colin Bridges for his immaculate sprite work!

This is my second game that I've ever made, and my first time using Godot engine! This game was completed in one week's time for Godot Wild Jam #70. Thank you so much for checking this game out! I hope you enjoy! Much more to come!

In Yokai Assassination, you must employ deductive reasoning to decide who is a samurai, and who is a Yokai pretending to be a samurai. At any point, you can change between your Kitsune form and your Samurai form. The Kitsune can shoot fireballs and chomp down Yokai, while the Samurai uses quick blade swings and a convenient backstep to ensure victory. 

Oak woods tileset: https://brullov.itch.io/oak-woods

Dungeon tileset: https://inr-1ko.itch.io/the-sidescrollers-dungeon

If you are a pixel artist, composer, sound designer, or a lover of video games who would be interested in collaborating, please let me know! I'm a workhorse trying to build up my portfolio rapidly!

Comments

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I tried playing , but your screen aspect ratio doesn't look set for the web. A lot of the screen is cut off :( 

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